OD DREAMY — REALISTIC
CPD PREFIX, ENGINE PLACEMENT AND BASIC SCENE

CPD
OD_Dreamy_Realistic_CPD_Style_Prefix.txt contains rendering phrases only. Replace obsolete rendering terms in the character's Custom Physical Details with this line, keeping it once at the start and separated from appearance traits by a comma. If no rendering terms exist, prepend it once. Retain the character's established face, skin tone, hair, eyes, physique and marks. This prefix does not replace a complete character CPD.
For a new character, combine the prefix with that character's actual permanent appearance traits. No default gender, hair color, body size or outfit is supplied.
Keep any Custom Face Details consistent with the same facial identity. Store the rendering prefix once; duplicating appearance facts for a realistic-character baseline does not require repeating the style core across fields.
Keep exact supplied size labels and measurements in the canonical character record. Use established visible shape descriptions in image prompts; do not invent size conversions or a replacement physique.

ENGINE
Select the realistic character style and Dreamy where offered by your interface. The engine text does not select the model.
Place OD_Dreamy_Realistic_Art_Style_Engine.txt once in Extra Details as image-prompt-writing rules. Replace the previous rendering engine for this scope. Keep personality in Additional Personality Details.
Extra Details is chat-facing; it is not an established automatic input for every generation route. For manual Generate, the CPD prefix supplies rendering when the selected character's permanent appearance is included. For standalone generation, supply the style core once along with visible character traits and the scene.
Review active presets and appearance fields for contradictory physique, face, hair or style instructions. Correct those inputs before adding emphasis.

BASIC SCENE — SELECTED CHARACTER
With the character selected and the prefix included in the active appearance text, use this optional neutral test scene:

eye-level portrait, relaxed upright posture, plain gray background, soft directional light, soft-edged shadows, restrained highlights

The character's permanent appearance is already supplied. Add only the outfit, pose, location, framing and lighting needed for a particular image. These scene choices do not belong in the CPD.

STYLE-ONLY EDIT
Supply the actual original image to the editor, then use:

Apply photorealistic rendering to this supplied image. Preserve each subject's identity, exact existing body proportions, breast size and shape where visible, facial structure, pose, camera, crop, attire, garment fit and support, setting, colors and lighting. Refine skin, hair and material detail at the existing viewing distance while retaining the original geometry and coverage.

TUNING
Start with the unweighted prefix and a simple scene. Dreamy's Known State guide recommends short visual phrases. Tune one weak trait at a time; small 0.1 weight adjustments are documented, but stronger emphasis can distort results. There is no need to add weighted blocks or BREAK separators by default.
Compare the actual face and physique with an approved base image. If an edit drifts, return to that base and simplify. This package has not been tested through live OD generation.

KNOWN STATE GUIDANCE REVIEWED — 27 OCTOBER 2026
Prompt format and cautious weighting:
https://guide.ourdream.ai/characters/image-prompting
Permanent appearance fields:
https://guide.ourdream.ai/characters/creation-workflow
Character appearance versus scene prompts:
https://guide.ourdream.ai/characters/photo-shoot-and-gallery
Chat-facing fields:
https://guide.ourdream.ai/characters/story-and-personality
Reference-based editing:
https://guide.ourdream.ai/characters/consistent-images

ACCEPTED FORM, COVERAGE AND SOURCE RECORD
Choose canonical permanent identity or an explicitly requested temporary current-form profile before generating text. For a changing character, supply the accepted transition, form/stage, complete relevant visible appearance and unchanged anchors. A partial mixture is intentional only when defined. Do not blend every form, infer new anatomy or copy obsolete skin/hair back over a changed feature.
Only a canonical CHARACTER result is intended to replace permanent CPD. A CURRENT-FORM profile stays with the actual scene/image handoff unless a permanent revision is explicitly intended. A saved character or preset may still inject an older appearance: inspect and reconcile those inputs rather than assuming an ED block, snapshot or tracker overrides them.
The skin-tone automatic-clothing-coverage workaround was withdrawn by its supplied author after confounded initial tests and contrary clean-character results. Keep stable identity separate from what the current garments and crop reveal; field placement does not guarantee occlusion. An affection score, stage label or SCE heading does not establish permission, undressing or a completed action.
For editing, select actual accepted source pixels. Record source -> crop -> attempted edit -> accepted result, including failed passes and each displayed charge, outside the generation prompt. State the change and its explicit preservation exception; inspect each subject, pose and background geometry separately. Multiple-image identity/composition transfer is only an experiment when the route actually accepts those inputs.
The supplied abbreviation PD is not expanded; do not guess its field. Replacing smoke or mist with vapors is an untested lexical suggestion, not a verified fix. Emphatic copy wording, nested weights and a selected success do not isolate a reliable cause. A still crop is not camera motion, and native video output must be distinguished from later external splicing or audio work.
Current-form worksheet: https://duhployed.com/learn/modules/current-form-continuity.html
Tracker design review: https://duhployed.com/learn/modules/affection-tracker-review.html
Scenario worksheet: https://duhployed.com/learn/modules/scenario-engineering.html
