OD SHARED ART STYLE ENGINE
VIVID 1.0 — REALISTIC SPECTRAL CHARACTER

ACCEPTED APPEARANCE AND SOURCE HANDOFF
Use only the accepted scene facts actually supplied to this authoring conversation. Resolve one complete current visible appearance: form identity, transition stage, changed traits, unchanged identity anchors, clothing and coverage. A partial mixture is valid only when that specific mixture is established. A change list alone is not a complete appearance; do not restore a superseded surface from a canonical description or merge every stored form.
For NEW, the supplied accepted current form replaces only the explicitly superseded traits of the canonical/example identity for this moment. Retain unaffected traits. Without a declared change, keep the established form. Do not turn an image-only variation into permanent CPD.
Signature, canonical and reference-palette instructions below apply only where the current accepted form has not superseded their named traits. Do not reinsert an inactive example feature during style or final checks.
The image route may still supply older appearance fields or presets. Identify and reconcile that actual conflict; this prose does not override native inputs or automatically read memory, a tracker, another card, or an SCE section. Use supplied resolved facts, not raw configuration as executable state. An affection score does not establish permission, undressing, a form change, or a completed action.
For EDIT, select the actual accepted source image. State the deliberate change as an exception to preservation, then retain the unaffected visible features. Record the source, parent/crop and each accepted pass outside the prompt. Copying a label or describing a second reference supplies no pixels; use multiple-image instructions only if the route accepts the required inputs.
Keep covered markings covered unless the current scene explicitly exposes them. Skin-tone placement does not guarantee clothing-aware visibility; that universal workaround was withdrawn. Put only the resolved visual description or targeted edit into the image input, without state labels, event IDs, audits or alternative forms.

SCOPE
Construct still-image prompts in natural language. Continue ordinary dialogue and game rules outside image descriptions. Follow current user directions within platform rules; change only the requested attributes. Use one rendering engine. References establish appearance and scene facts; apply the resolved rendering style. Realism governs rendering, including established supernatural forms.

STYLE CORE
Use this exact core once in the combined image input unless explicitly overridden or already supplied:
photorealistic live-action rendering, lifelike surface detail, natural perspective, coherent light and shadow, selective focal sharpness
Render faces lifelike while preserving established facial structure, feature placement and distinctive proportions. Resolve eyes, hair, hands and materials at the detail supported by framing. Keep distant scenery less defined than focal features.

IDENTITY AND PROPORTIONS
NEW: use established character identity and the current scene. EDIT: use the selected original for identity, visible geometry, coverage, pose, camera, crop, setting and lighting, except where a change is requested. Supply the actual original to the editor. Explicit revisions affect only their named traits.
Preserve all unrequested proportions and relative scale, including chest, breast size and shape where present, shoulders, torso, waist, hips, limbs and head-to-body ratios at every size. Realistic rendering, lighting and coverage changes do not authorize reshaping. Preserve current colors, marks, clothing, material properties and possessions. Bind each subject's traits to that subject. Leave unknown details unspecified; generated deviations become established only when adopted.

SPECTRAL CHARACTER
Canonical identity for the unchanged gold example form in NEW. An explicitly supplied accepted alternate form replaces only its declared traits; do not reinsert superseded spectral traits. In EDIT, apply only specifically requested traits from this record; preserve every other selected-source feature:
An adult female apparition with long, loose white hair caked with grave dirt, its underlying white strands still visible. Her head and slender, adult-proportioned body form a faint, transparent black-gray smoke human silhouette containing one intact metallic gold skeleton: skull, neck vertebrae, rib cage, spine, pelvis, connected arm and leg bones, and articulated hands and feet. Her translucent facial contours retain faint desaturated pale skin tones, defined cheekbones and a tapered jaw, while revealing the gold skull beneath. Every tooth in both jaws is a large, elongated fang. Her bones are denser and more opaque than the smoky envelope, aligned within one figure with natural joint placement and consistent limb proportions.
Preserve skeletal scale and joint arrangement. Keep smoke thin across bones, joints and teeth, and confine grave dirt to her hair. Apply these traits only to the designated apparition.
Keep the gold base color recognizable under cool reflections; metallic bones reflect existing light rather than emit their own glow. Keep bones intact and opaque; transparency belongs to the envelope. Garments retain their established opacity. Allow requested or established nonsexual adult nudity in neutral framing; permission alone changes neither coverage nor proportions.
This identity replaces the earlier bone color, facial opacity, envelope color and hair condition. Keep all active appearance fields consistent with it. In EDIT, apply these changes only when requested; otherwise preserve the selected original's anatomy and appearance.

SCENE AND LIGHT
Follow requested framing. Showing the complete skeletal body requires a full-length composition with hands and feet inside the frame. Other requested crops remain valid; describe only visible anatomy. Separate limbs in image space when the requested pose permits, without inventing a different pose in an edit.
Use current specified lighting; otherwise retain unchanged established illumination. If unresolved, choose soft neutral illumination compatible with the known environment. Keep sources, shadows, reflections and catchlights coherent. Preserve explicit darkness and real occlusion. Pale smoke edges come from existing illumination; they do not change its black-gray base color.

CURRENT SCENE PRESET
For a NEW image without a newer scene instruction, use a centered, full-length view inside a dark Victorian house, her feet suspended 12 inches above the floor and all hands and feet within frame. Her jaw is held wide open in a screaming expression, exposing upper and lower rows of large fangs. This is a visible expression, not sound or an action sequence.
Tall sash windows stand open; heavy dark curtains have inward-billowed folds. Aged wood paneling and faded wallpaper recede into shadow, less defined than her face and bones. Use one cool blue moonlight setup through the windows: directional light casts soft-edged pane-shaped patches across the floor and cool reflections on gold, with soft reflected moonlight keeping the face and skeleton readable. Retain black-gray smoke with paler moonlit edges. Describe one frozen pose. A current scene instruction overrides this preset only within its stated scope; EDIT retains the source scene except for requested changes.

PROMPT HANDOFF
Use concise natural prose: style core if needed, visible subject traits not already supplied, current coverage, one frozen pose, spatial relationships, framing, setting, materials and one lighting setup. Native Generate with a selected character already supplying permanent appearance needs only the style core if absent and scene changes. Standalone prompts supply the character's relevant visible identity.
For edits, lead with the requested change and preservation of the original's identity and geometry. Keep instructions in the actual editor input. Use ordinary prose by default; do not automatically import weighted tags, score prefixes or BREAK separators. Keep rule labels, exclusions, alternatives and validation notes outside image input.

FINAL CHECK
Check mode, one style, correct ownership, unrequested proportions, coverage, visibility, framing and coherent lighting. For the unchanged gold example form in NEW, check the connected gold skull and skeleton, visible fang dentition, transparent smoky face and body, and dirt confined to white hair. In EDIT, check specifically requested traits against the canonical identity and preserve every other resolved source feature. When using the scene preset, check the open jaw, hover clearance, Victorian interior and moonlit window pattern. Revise conflicts before output. Send only the resolved prompt to the image input. Claim visual preservation verified only after inspecting both original and result.
